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Subsections
5 Skills and Training
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Units
The skills that you need are:
- hit H,C at the birth announcement
- Rule number one. Do it.
- hot keys
- The most important are:
- ctrl-1
- Assign selected units to unit 1.
- alt-1
- Select unit 1 and center the screen on them.
- 1
- Select unit 1 but do not center the screen. This is useful
for bringing your explorers back to forage berries.
- B, E
- Build a house.
- waypoints
- shift-click sets a waypoint. Units don't move
until you set the final destination, so don't forget to set the final
destination.
- find berries quickly
- Every second lost here adds a second to your
bronze time.
- granary and storage pit placement
- Granary placement is
especially important. 4 Shang villagers is enough if and only if the
granary is placed optimally. If you choose not to learn how to place
the granary optimally, use 5 Shang villagers.
- find food sources and forest
- If you can't find the food sources
you can't exploit them.
- the build sequence
- Follow this build sequence until doing
so becomes automatic. When it becomes automatic you will have time to
think as you go and can modify the build sequence to respond to
your starting spot.
- keep explorers alive
- Don't worry about this until you have the
other asects in pretty good shape. You can reach the bronze age in fifteen
minutes even if a couple villagers get killed by lions. However,
as you get better you can significantly reduce the number of explorers
lost to lions.
- hunting elephants
- Elephants are easier to hunt than gazelles.
But, you have to do it right or you will lose villagers.
- Don't watch your villagers
- One of the habits that I found hardest to
break was watching my villagers fight lions. I used to click on the
lion dozens of times hoping that would cause my villager to fight harder.
It never seemed to help, but I would often miss the birth announcement
in the process and would routinely lose ten to twenty seconds as a
result. Give your villagers a task, move on and come back later.
- Use the diamond shaped map
- Know where you are on the diamond
shaped map. Use it to give explorers long term instructions.
Check what areas to explore further. Look for gold and stone
in the diamond shaped map. Look for idle villagers in the diamond
shaped map
.
- Check your computer settings
- Make sure that you have the map
resolutoin set to 1024 by 760. Set the scroll speed to as high as you
find comfortable (I set mine at about 80% of the top speed. (See section 4))
Practice by playing against
against one computer opponent set on the easiest setting. The computer
will not attack you within the first 15 minutes (never has for me at least).
I recommend the following training sequence:
- Granary placement
- Reveal map on. Place a granary next to a
berry patch as described in section 7.1. Have four
villagers forage. See how much they collect in the first two minutes.
You should be able to get 200 food in two minutes
- Elephant hunting
- Reveal map on. Take 4 villagers build a storage
pit 4 squares from an elephant. Save the game at that point.
Hunt the elephant. Although you will be using 6 villagers when
you are playing, the same technique should work fine with 4 villagers
as long as they are nearly equidistant form the elephant. So, practice
with four, use six in a game for safety.
- Storage pit placement
- Reveal map on. Take six villagers and
build a storage pit near a forest as described in section 7.2.
Have the six villagers chop wood. They should be able to chop
300 wood in two minutes.
- Reveal map
- Choose a random map with reveal map enabled.
Study the map, determine which food sources you are going to use,
where and in what order you will build your buildings. Then restart the
game and give it a try.
You will not need to explore and hence
you might be able to achieve a 15 minute bronze time by your second or
third try.
Stop the game after each minute and write down your status.
Compare it against section 3.9.
In particular note whether you are able to start the ninth villager
before minute 2.
- Two minute drill
- Play the game for two minutes and pause.
Write down your exact status: buildings built (i.e. houses and hopefully
a granary), what resources you have and what your villagers are assigned
to. Then let the game play for another minute without any help from
you. Write down the status again. This third minute will tell you
whether you are producing food fast enough (you need 105 per minute).
This drill is designed to test your early exploration skill and
your ability to get that first granary and foraging operation
started. But, if you are having trouble, do it first with reveal
map on a couple times just to reassure yourself that it can be done.
- Full sequence
- Practice the full sequence against the computer
(one easy opponent) using a new random map each time. Stop at each
minute, write your status (buildings, wood, food, number of villagers,
% of map explored. ) and compare it against
section 3.9. If you are behind schedule,
try to figure out what went wrong, then start over.
If you are on or ahead of schedule, think about what you should be
doing in the next minute.
Next: 6 Hunting techniques
Up: A beginner's guide to
Previous: 4 Computer requirements
Ken Stanley
1998-09-01