Fun scenarios - multi player

Scenario Description

Jungle Safari (75 K) by Jared Middleton, 2 players (99/01/26)

"Jungle Safari" is a challenging one-on-one scenario designed for two human players. The scenario begins in the Stone Age with opponents located in opposite corners of a huge semi-symmetrical map (in sort of an East meets West configuration).

There are plenty of natural resources to be had. There are also many hidden secrets and surprise bonuses just waiting to be discovered. But, there are perils too...

A third player, always played the computer, has a few "sniping" units in various locations. And, as in any real jungle safari, there are dangerous wild animals to watch out for.
NOTE: When setting up a new game, make sure player 3 is started as the computer.

The Last Four! (93 K) by Mike Kam, 4 players (99/01/26)

This is a map called the last four, you will start in a big place and with two tame lion , this is a connection island , you can go to other place with the waterbridge!

Chess ROR (11 K, RoR only) by Alexander Carlsson, 2 players (99/01/26)

This map is based on chess. You start off with a small army and your mission is to kill your opponents king or capture all artifacts...but protect your own king or else you will lose. it took me about one hour to create this map so I've implented a few strategies, you have to choose the right civ and you also got to use your units with care.

Laser War (16 K) by Chris Wilson, 4 players(1 player also) (99/01/24)

Each player has a wonder and 20 troopers.
Story in short: You have discovered a new technology. Its the stongest you have ever seen. You sold it to neighbors for lots of gold. Now you are about to discover a even better technology. Powerful enough to wipe out a town in seconds. So have your neighbors...

Trench Warfare (16 K) by Brian C., 2 players (98/04/12)

Fighting with only archers, barrack infantry, and a limited number of seige weapons in a huge maze (well, not actually a maze but there are a lot of paths) makes you feel less technological, doesn't it? I recommend playing this scenario with a pop limit of 140+ and with reveal map on.

BigBattle (7 K) by Robert Holst aka Noxia, 2 players (97/12/25)

You are given an huge army to defeat your opponents wonder in 2000 years.
Takes about 5 minutes if you are good. Mainly 2 multiplayer map.
Good Luck!

Arena (16 K) by Warhaven, 4 players (97/11/16)

I, Warhaven, would like to present the first blood map for Age of Empires. It is a tiny map in which all four player are confined to a Gaia-walled arena. I really donít suggest you break throught the walls, you do NOT want to know what's on the other side. Blood flows as free as water...

Ground Zero (42 K) by Ray Sinclair, 2 players coop. (97/11/16)

Humans are players 1 and 4 and are coloured blue and brown. The computer pair are numbered 2 and 3 and are coloured yellow and red. This team holds the center of the map, the objective of the scenario is to destroy this fortress. Victory is by conquest only. Don't Get Hurt.

"Victory at all costs, victory in spite of all terror, victory however long and hard the road may be: for without victory there is no survival." W. Churchill

Ocean Chaos (5 K) by Warhaven, 4 players (97/11/13)

Ocean Chaos was designed to be a fast paced and fast thinking scenario. Although it will work in single player, it will be a LOT better for multiplayer. The map is all water so pick a sea based culture. All of the four players will have the same amount of ships and start in different corners. There is a "surprise" in the middle!
If you find any problems or suggestions, please state them at sfite@highlandil.com. Enjoy!

Pave the Earth (97 K) by Patroklos, 2 players (97/10/31)

The level consists almost entirely of trees, with a deposit of stone and gold in the center.
The players start at opposing sides of the map with one villager and a Heavy Catapult.
As every good AoE player should already know, H Cats can destroy trees.
This unfortunately will be a revelation to some people (lamers no doubt).
Its a straight out deathmatch level with conquest as the only way to victory.

Space Angels (19 K) by Archangel Michael, 8 players (97/10/31)

Short nuke man scenario.
Its a very quick play..

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